While things still aren't totally clear when it comes to purchasing games on Stadia, Google did clear things up a bit with a new FAQ that they published a few days ago. Specifically, their info reads: What happens to a game I bought if the publisher stops supporting Stadia in the future? Can I still play the game?Yes. Once you purchase the game, you own the right to play … [Read more...] about Some game ownership questions are finally answered
It seems odd at first -- the Stadia Controller will use wi-fi to connect for gaming. Why would they do that? The answer is simple: latency. Google's biggest hurdle isn't necessarily in raw internet speed (though that's important), but it latency -- the amount of time it takes for you to press a button, send that info to Google, have them simulate the button press in a … [Read more...] about Why does the Stadia Controller use wi-fi?
The beauty of Stadia is that you'll be able to play your games from a variety of devices -- desktops, laptops, tablets, Chromecast and phones. Not all will be available at launch, though, and Google just published the list of phones that will be compatible with Stadia on day one. It's pretty short. Google Pixel 3Google Pixel 3 XLGoogle Pixel 3aGoogle Pixel 3a XL That's … [Read more...] about What phones will Google Stadia work on?
After a tease earlier in the year, Google has revealed much more about what Stadia is going to look like. We'll explain some of the highlights below, but here is Google's official 25-minute release video if you'd like to watch that instead: https://www.youtube.com/watch?v=k-BbW6zAjL0 The Details Price: The service will cost $9.99/mo, and will include some games, but … [Read more...] about Google announces many more Stadia details ahead of E3