The beauty of Stadia is that you’ll be able to play your games from a variety of devices — desktops, laptops, tablets, Chromecast and phones. Not all will be available at launch, though, and Google just published the list of phones that will be compatible with Stadia on day one. It’s pretty short.
- Google Pixel 3
- Google Pixel 3 XL
- Google Pixel 3a
- Google Pixel 3a XL
That’s it. More are coming in the future, and I suspect we’ll see other high-end Android phones added next (such as Samsung), with iPhones a bit further down the road.
Also, prior to the launch of Stadia we’re expecting Google to release the Pixel 4 (and its variants), which almost certainly will be compatible as well.
I’m also curious how the controls will work on a phone. With the Stadia Controller and Chromecast, it’s pretty straightforward — use the controller. Same with a computer and the various things you could use (keyboard, mouse, controller, etc). For a phone, though, there are two main options:
- Touch controls
- A compatible external controller.
This is where the Stadia Controller becomes interesting. Because it uses wifi, it’s essentially compatible with every phone, without having to pair it. The controller will send your input directly to Google, who will then send the updated images to your phone.
It’ll be interesting to see how this all shakes out.